Xbox Series X/S, PS5, PC

Game Description: Star Wars Outlaws is an action-adventure game developed by Massive Entertainment and published by Ubisoft under license from Lucasfilm Games. The game will take place in the Star Wars universe in the period between The Empire Strikes Back and Return of the Jedi
Role: Senior Level Designer

Main Quest: The Wreck

I was the primary Level Designer on the Quest “The Wreck” which is the penultimate Quest on the first planet of Toshara. I worked together with Quest Designer Acke Hallgren and several different Level Artists.

For this quest we wanted to create an experience that felt like the player was exploring something very ancient, and old high republic ship that crashed on Toshara hundreds of years ago that was unknown to most of the denizens of Toshara and felt like nature was starting to take over.

It took me several different blockout iterations to come to the final result, but the final one turned out quite well and is one of the more memorable missions in the game.

Using the tools available I created a very platform heavy level as opposed to one that was more action heavy

Main Quest: The Underworld

I was the primary level designer on the Quest “The Underworld” which is the first major Quest on the planet Toshara and takes place in the Pyke Syndicate’s territory within the city of Mirogana. I worked together with Quest Designer Acke Hallgren and Artists Rodrigo Crespo and Adrian Sitek.

This was one of the first Quests that was designed for the entire game so it was also used as a grounds for testing new gameplay mechanics.

Misc LD Work

I helped out on some other quests when needed, below are some shots from small sections I reworked in the Quest “The Droidsmith” on Akiva.

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